How to Master Hollow Dispatch: The Definitive Guide to Proxy Navigation and Stun Meta in Zenless Zone Zero
In the neon-soaked streets of New Eridu, being a Proxy is more than just fighting Ethereals; it is about the art of the Dispatch. The Hollow Investigative Association (HIA) relies on Proxies to navigate the chaotic data streams of the Hollows. In the 2026 meta, simply having high Attack (ATK) is no longer enough to clear the Shiyu Defense or high-intensity Hollow Zero. Success now hinges on how you "dispatch" your team’s energy into two specific mechanical lanes: Daze Management and Elemental Anomaly. Mastering this dual-stream system is the boundary between a failed mission and a perfect "S" rank.
This article dives deep into the technical structure of Proxy Navigation, mổ xẻ (dissecting) how to optimize your team’s Daze accumulation and the hidden math of Anomaly Buildup. We will explore why "Impact" has become the most vital stat for high-level Hollow exploration and how to coordinate your agents to trigger the devastating "Disorder" effect. From frame-perfect chain attacks to resource allocation during the "Burst Window," this is your definitive guide to ruling the Hollows of New Eridu.

1. The Foundation of Proxy Dispatch: Decoding the Daze Meter
The core of combat in Zenless Zone Zero is the Daze meter—the yellow bar located beneath an enemy’s health. In the current meta, "Dispatching" an enemy doesn't mean killing them; it means Stunning them. When an enemy's Daze reaches 100%, they enter the "Stunned" state, taking significantly increased damage (usually 150% or higher). Your primary goal is to reach this state as fast as possible to minimize the time your agents spend in vulnerable animations.
A sophisticated aspect of this mechanic is the "Daze Coefficient." Different weapon types and agent roles (specifically Stun units like Anby, Lycaon, or Qingyi) possess higher Daze multipliers on their EX Special Attacks and Basic Attack combos. Understanding how to cycle these agents effectively ensures that you are constantly pushing the enemy toward the Stun threshold, effectively "dispatching" the threat before their high-damage phases can even trigger.
2. Strategic Triage: Prioritizing Impact Stats and Stun Windows
In the 2026 high-level Hollow exploration, the greatest challenge is managing multiple elite Ethereals at once. Proxy Navigation requires "Mission Triage"—deciding which enemy to Stun first to break the combat flow. The golden rule is to prioritize the "Battery" enemies (those that provide buffs or long-range projectiles) over the heavy bruisers. By focusing your "Impact" stats on these high-priority targets, you create a safe zone for your DPS units to operate.
"Impact" is the specific stat that dictates how much Daze you deal per hit. Unlike standard RPGs where you focus on Crit, in ZZZ, your Lead Dispatch Agent (the Stunner) must stack Impact to reduce the "Time to Stun." A pro Proxy knows that a 5-second Stun window against a boss like the Nineveh is worth more than 50% extra Crit damage, as it provides a guaranteed opening for the entire team to unleash their Ultimate abilities without risk.
Hierarchy of Stun Priorities:
- Priority Alpha (Red): Boss-level Ethereals or "Caller" types that summon adds. Requires immediate Stun focus.
- Priority Bravo (Yellow): Mid-sized bruisers with wide-area sweep attacks. Distract with evasive counters until an opening appears.
- Priority Charlie (Green): Small mob swarms. Use "Gathering" abilities to dispatch them with AOE (Area of Effect).
3. Anomaly Dispatch: The Hidden Synergy of Elemental Buildup
Beyond raw physical Daze, the 2026 meta is dominated by Elemental Anomaly. Every time an agent deals elemental damage (Ice, Fire, Electric, Ether, or Physical), they build an "Anomaly Bar." When full, it triggers an effect like Freeze, Burn, or Shock. The "Deep Meta" involves a technique called "Anomaly Dispatching," where you stagger two different elements to trigger "Disorder."
Disorder is a massive burst of damage that occurs when a new Anomaly overwrites an existing one. For example, triggering Shock on a Frozen enemy instantly deals a chunk of damage based on the remaining duration of the Freeze. Mastering the timing of when to switch your "Anomaly Agents" into the field is the key to bypassing the massive health pools found in the withered zones of Hollow Zero.

4. Chain Attack Optimization: Managing the "Assist" Resource
Chain Attacks are the hallmark of a successful Proxy Dispatch. When you land a heavy hit on a Stunned enemy, the game prompts you to select the next agent to strike. However, in the 2026 meta, spamming these is a mistake. You have a limited number of "Assist Points" (represented by the shield icons) that refresh over time or through specific agent abilities.
Strategic assist management requires knowing which agent provides the most value during a chain. For example, ending a chain with a Support agent often provides a massive Energy or ATK buff for the following Burst Window. A pro Proxy calculates the "Buff Duration" and ensures that their primary Attacker is the one on-field when the Chain Attack sequence concludes, maximizing the damage multiplier against the Stunned target.
5. Tactical Switch-ins: Mastering the Defensive Assist and Evasive Counter
Dispatching in ZZZ isn't just offensive; it’s about the "Defensive Assist." When an enemy’s eyes flash gold, switching agents at the exact frame of impact triggers a "Parry" or "Evasive Counter." This mechanic is vital because it deals massive Daze damage and instantly restores a portion of your EX Special meter.
The 2026 "Pro Proxy" playstyle involves staying on the Attacker role as long as possible, but switching to the Stunner only for these specific gold-flash windows. This "Reactionary Dispatch" ensures that you are generating Daze even while the enemy is attacking, turning their offensive phase into a tool for their own destruction. Mastering the rhythm of New Eridu’s bosses is essential for this high-risk, high-reward strategy.
6. Resource Allocation: Energy Generation and EX Special Management
Energy is the "currency" of the Hollows. Every EX Special Attack consumes a significant portion of your energy bar, which is shared across the team in terms of field-time opportunity. Effective Proxy Navigation requires you to "Dispatch" your energy into the right agent at the right time. Using an EX Special on a Stunner when the enemy is at 95% Daze is often a waste; it’s better to save that energy for your Attacker to use during the Stun window.
In 2026, many high-level W-Engines (the game’s weapon system) provide "Energy Regeneration" based on specific actions like Dodge Counters or Quick Assists. Upgrading your gear to optimize this regeneration loop is mandatory. A well-optimized team can "loop" their EX Specials, ensuring that the enemy is either being Frozen, Stunned, or hit by a Disorder proc at every stage of the fight.

7. Environmental Navigation: The Board-Game Layer and Corruption
The "Dispatch" doesn't stop at combat; it extends to the "TV Screen" board-game layer of Hollow exploration. Proxies must navigate through various tiles while managing their "Corruption" level. Every step increases the pressure, and reaching 100 Corruption triggers a debilitating debuff. Strategic navigation means choosing the "Least Corrupt" path, even if it means skipping certain rewards.
Proxies must use "Dispatch Orders" to call in HIA support or use "Resonia" (buff items) found in the Hollows. In 2026, the meta-strategy is to build a "Resonia Deck" that complements your team's specific elemental type. For example, an Electric-based team should hunt for "Spark" Resonia that increases Shock damage, effectively turning the environmental layer of the game into a pre-combat buffing phase.
8. Team Composition: The Synergy of Factions and Roles
New Eridu is divided into factions (Cunning Hares, Belobog Industries, Victoria Housekeeping, etc.). The Dispatch system rewards you for matching agents from the same faction or the same element through "Core Passives." These passives can provide up to 20-30% extra Daze or Anomaly buildup, making mono-element or mono-faction teams the standard for 2026 endgame content.
How you arrange your team (Position 1, 2, and 3) dictates the order of Quick Assists. A classic "Stun-Support-Attack" lineup is standard, but the "Anomaly-Anomaly-Support" lineup is rising in popularity for Disorder-focused clears. Knowing the "Quick Assist Flow" of your specific team allows you to react to enemy attacks with the correct agent, ensuring you never miss a Parry window.
9. Frame Data and the "Perfect Dodge" Meta
For those seeking the "S" rank, understanding frame data is the final frontier. Every agent has a specific window for their "Perfect Dodge." In 2026, the "Dodge Offset" technique—where you intentionally dodge early to trigger a counter later in the animation—has become a staple for speedrunning Proxies. This allows you to stay glued to the boss, maintaining Daze pressure even during their most chaotic attacks.
The specific issue here is the "Animation Lock." Some agents have long recovery frames after their heavy attacks. Learning to "Cancel" these animations by switching agents or using a Dash-Attack is what separates a casual player from a Master Proxy. This technical fluidness ensures that your Dispatch remains active 100% of the time, leaving no room for the Ethereals to recover their Daze meter.

10. The Future of Hollow Exploration: New Eridu’s Evolving Challenges
As we look toward the future of ZZZ in late 2026, the HIA is introducing "Dynamic Hollows" where the elemental weaknesses of enemies shift mid-fight. This will require Proxies to manage "Mid-Mission Dispatches," switching agents or W-Engines between floors to adapt to the threat. The complexity of New Eridu is only increasing, and the ability to manage information, energy, and timing will remain the ultimate test of a Proxy’s skill.
The rise of "Co-op Dispatch" missions, where two Proxies navigate the same Hollow, is also on the horizon. This will demand even higher levels of coordination, as players must sync their Stuns and Anomalies to trigger "Mega-Disorder" procs. Mastery of the current solo systems is the essential training ground for the multi-layered challenges that New Eridu has in store.
Conclusion
Mastering the Hollow Dispatch in Zenless Zone Zero is a journey from simple button-mashing to precise tactical execution. By focusing on Daze management, optimizing Elemental Anomalies, and maintaining a disciplined Assist economy, you become more than a fighter—bạn trở thành một "nhà điều phối" thực thụ cho sự sinh tồn của đội mình. New Eridu is a dangerous city, but with the right strategy, you can navigate any Hollow and claim the ultimate rewards. Remember: Sức mạnh không nằm ở việc bạn đánh mạnh bao nhiêu, mà nằm ở việc bạn kiểm soát được nhịp độ của trận đấu tốt như thế nào.
An in-depth technical guide on how to master the Stun and Anomaly Dispatch meta in Zenless Zone Zero, focusing on Impact stats, Disorder procs, and Proxy navigation.